User:Bossbutch/Sandbox

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"What caused a blizzard in the Yogurt Dunes?"

- Yogurt Cream Cookie

Sands of Yogurca is a Breakout Episode released on July 29, 2019 in the Season 4 update for Cookie Run: OvenBreak. It is the first and only episode to have crossroads, as well as the first and only episode to have a story told through cutscenes. The story features Alchemist Cookie travelling to Yogurca, a stereotypically Arabic city, where she meets Yogurt Cream Cookie and together they find the source of a mysterious blizzard in the desert, the legendary pet Thundersnow Yeti.

Some stages in this Breakout episode end in a crossroads, where two different paths can be chosen leading to two different stages. Cookie skills are paused when a crossroad is reached, as some skills could make it difficult to get on the desired path. There are eight stages per playthrough, with four of them fixed and four choices of two stages each, for a total of twelve stages. All stages have Light Spheres in them, so at least two playthroughs per week are required to collect them all.

Story
The story is told through four chapters. The first one is available from the start, while further chapters are unlocked by collecting 30,000, 60,000 and 100,000 total jellies in the Breakout episode.

Chapter 1
The story begins on Pirate Cookie's ship. Alchemist Cookie wants to cross the ocean to find a book on the origin of alchemy that she believes is in the faraway city of Yogurca. Pirate Cookie protests, saying his ship is not for passengers, but he agrees once Deckhand Crabby whispers to him a rumor of a land filled with Treasures across the sea. As they get close to port, the ship runs into a mysterious blizzard, and Alchemist Cookie wonders how this is possible, as Yogurca is a desert. The storm causes no problems for the ship as they dock, and Pirate Cookie and Deckhand Crabby split up from Alchemist so they can look for Treasures while Alchemist Cookie looks for her tome.

Chapter 2
Alchemist Cookie hears a shopkeeper advertising the finest goods, and asks if they have any tomes about the origins of alchemy. The shopkeeper shows her a large collection of books, but she has already read every one. They recommend she goes to see the city's grandest collector, whose collection of worldly Treasures includes tomes on alchemy. Alchemist Cookie thanks the shopkeep for the tip and leaves to see this collector, though she suspects getting the book from him is going to be difficult.

Yogurt Cream Cookie is relaxing on his bed, with his pet Magic Lamp fanning him and his bodyguard Lilac Cookie by his side when Alchemist Cookie arrives. He confirms that he owns an ancient tome on alchemy, and Alchemist Cookie asks to buy it. Yogurt Cream Cookie is amused by her directness, but says that he can't give up a valuable item that easily, proving her suspicion right. Alchemist Cookie asks him what the catch is, and he talks of a vague job that's been on his mind lately, and asks for her to do it without giving any details. Yogurt Cream Cookie assumes she has agreed despite silence from the other Cookies in the room, and moves on to tell her of a fierce blizzard in the desert. He believes the storm is caused by a Treasure, and would be willing to trade the book she wants for the hypothetical Treasure. Alchemist Cookie agrees on the trade, calling it an equivalent exchange.

Chapter 3
Alchemist Cookie is navigating frozen and snow covered sand dunes and being followed by Yogurt Cream Cookie, who is fashionably bundled up for the blizzard in his Chic Traveler Costume. She asks him what the point of giving her the job is when he is coming as well, and the collector responds that a snowy desert has never been explored before and he wanted to see it personally. He goes on to add that is no danger when his bodyguard is with them, not mentioning that Lilac Cookie is there to only protect him. The alchemist is thinking of snow monsters found in blizzards when on queue a snowman monster grabs Yogurt Cream from behind. He screams out, but Alchemist Cookie remains serious as ever and calmly notes the monster. Yogurt Cream Cookie yells at the other two Cookies to help him, and his bodyguard prepares to throw a chakram at the monster, but he stops them as he's worried they'll miss. The monster carries him off as his bodyguard does nothing to help. Alchemist Cookie reluctantly decides to follow him, for the sake of her tome.

Chapter 4
Yogurt Cream Cookie is carried by the monster to the burrow where the legendary pet Thundersnow Yeti is creating more snow monsters. He doesn't think the pet is very exciting, as he'd hoped the storm was caused by a Treasure, but Alchemist Cookie recognizes the Yeti and tells him of its legendary status, saying that they should take the yeti back to its home. He decides he instead wants to add the legendary pet to his collection, which causes it to cry and hide from him, though Yogurt Cream Cookie doesn't understand what he did wrong.

The blizzard subsides as Thundersnow Yeti calms down, and Alchemist Cookie refuses to trade the pet, deciding she can look for alchemy's truth elsewhere. Pirate Cookie meets back up with her, now in his Ghost Pirate form, as he and Deckhand Crabby had been having their own dangerous adventures. Alchemist Cookie is relieved to see the transport home for herself and Thundersnow Yeti, but as she tries to tell Pirate Cookie about her new acquantice, he interrupts her to say he wants to travel with them, and perhaps add Pirate's ship to his collection. Pirate Cookie explains that it isn't for sale, as it is part of his soul, but he eagerly agrees to work as a passenger ferry when Yogurt Cream Cookie offers to trade him some Treasures, and Alchemist Cookie lets out a sigh of resignation.

Stages
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1. Yogurca Harbor
Light Spheres: 35

The first stage of the Breakout is the harbor, opening with Bear Jellies writing out "New World". This stage features chests full of Coins that can be opened with Power Jellies, a mechanic previously seen in the later parts of Black Sugar Pirate Ship. Moving obstacles include fishing nets in the air and jumping lobsters in the ocean. There are also many holes between the docks and small boats in the early parts of the stage, though the ground becomes more solid as the stage continues, with later sections having piles of crates that can be used to get to Rainbow Bear Jellies. The stage ends with a large Potion and the first crossroads. A magic carpet flies above the ground, and jumping onto it will take the Cookie to Radiant Desert Sun, while staying on the ground path leads to Lively Morning Bazaar.
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2-1. Radiant Desert Sun
Light Spheres: 40

Radiant Desert Sun takes place high above the street. There are very large gaps throughout the stage, but the magic carpet stays below the runner, keeping them safe. There are tall towers that must be double jumped over and birds flying around, some of them carrying Jellies with them. One bird flying higher up holds a small Potion, and birds carry Blast Jellies near the end. The stage starts with some rooftops to run across, which gives way to cloud platforms. There are many Rainbow Bear Jellies and Bear Jelly Parties in the sky, and some of the Bear Jelly Parties are off the Jelly path. The stage concludes with a large Potion and Bear Jellies writing "Good Bye" followed by a roof leading to the next stage.
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2-2. Lively Morning Bazaar
Light Spheres: 40

The alternative to Radiant Desert Sun is an outdoor marketplace called Lively Morning Bazaar. The city environment means the stage is very flat and not very dangerous, though there are multiple levels in some parts and some Blast Jelly segments. The focus of the stage is shops run by parrots, where Coins can be exchanged for gems worth millions of points, or for helpful power-ups. Running out of Energy and switching to the next Cookie between shops can present an issue, as all power-ups bought are lost and the Coin count resets. Coin gaining Treasures such as Coin Fireworks Box or the Bear Coin Bank can be used to make shopping easier. The first shop in the level has a powerup that makes Coin Magic produce Gold Coins, which helps get coins for the following shops. The next one sells a magnet, useful for gathering Bear Jellies that are under platforms. The third and final shop is at the end of the stage and only sells gems.
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3. Bustling Yogurt Road
Light Spheres: 50

No matter what path the Cookies take after the Harbor, the third stage will always be Bustling Yogurt Road. The road is another flat stage, but it is more dangerous, as it is full of Yogurcan citizens wielding spears and there are many horse drawn carriages to ride or avoid. Again there are sections with multiple levels, but now there is traffic on both of them. Trapdoors open up to let the Cookie drop down to the lower level. The stage ends with a large drawbridge falling down to let them cross and a spearman who falls off the screen to get out of the way, followed by the next crossroad. The upper path here can be taken to the Mansion Entrance or the lower path can be taken to the Backstreets.
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4-1. Mansion Entrance
Light Spheres: 45

Mansion Entrance is presumably the home of Yogurt Cream Cookie, and uses the same environmental graphics as Yogurt Cream Cookie's Trial. There are more spear-wielding enemies in this stage, though they wear different clothing, and they will actively attack the Cookies now. The stage begins with one visible running ahead of the Cookie on an upper level. Later in the stage they come back and knock assorted jars and potted cacti off the top level into the path of the Cookie. The stage also features a Blast Jelly section followed by the only Bonus Time in the entire Breakout Episode, and ends with a section where a Yogurcan runs ahead of the Cookie and throws spears behind them. The Mansion Entrance ends with a small Potion and another crossroad, leading to the Overgrown Garden or the Hallway of Treasures.
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4-2. Backstreets
Light Spheres: 45

Staying on the road leads to the Backstreets. The shady Yogurcans here will threaten passing Cookies with their swords, but if Chili Pepper Cookie is running, they will cower from her instead, an easter egg hinted at by the wanter posters for her in the background. They share the Backstreets with snakes that crawl on pipes and pop out of jars. The ziplines introduced here can be grabbed by jumping into them, though most Cookie skills prevent this. The first half of the stage has most of the enemies, and the ziplines are all above solid ground. There is a small potion before the halfway point of the stage followed by a long zipline and a big potion. After that, there is a sequence of ziplines over pits where Cookies need to jump from zipline to zipline, before the final sequence of two long ziplines above solid ground that lead into airborne obstacles. This section has rarely-seen winged Yellow and Pink Bear Jellies that must be reached using the ziplines, since they are immune to magnetic effects. The stage ends with a final large potion and a crossroad of two pipes. The sparkling magenta pipe leads to the Hallway of Treasures and the vine-covered green pipe leads to the Overgrown Garden.
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5-1. Overgrown Garden
Light Spheres: 60

The name of the Overgrown Garden hints at its main mechanic. Large bushes obscure the view throughout the stage, and jellies and power-ups will move behind the shubbery.Yellow Bear Parties, Frozen Bear Jellies, and Rotten Bear Parties will move behind the bushes to hide what effect they have, and the player needs to remember the location of the Rotten Bear Parties to avoid hitting them and losing potential points. Green buttons can be pressed to cause the plants to recede in the sections where they cover the whole screen, or to show what Jellies are behind nearby bushes. There is a variety of obstacles, birds that look like bananas in birdcages or flying around, thick creeping vines, and fish-shaped fountain heads that squirt water, which are hidden behind bushes later on. The last section of the stage has rose bushes creating a lower ceiling, and monkeys that run and jump at the Cookies. Power Jellies are helpful in collecting the Bear Jellies here, but they can't all be grabbed at the same time without a magnet. There are four small potions in this stage, with the fourth one right at the end before the warm garden ends and the Snowy Yogurt Dunes begin.
 * style="text-align: center;"|Hallway_of_Treasures.jpg
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5-2. Hallway of Treasures
Light Spheres: 60

The Hallway of Treasures shows Yogurt Cream Cookie's collection. Obstacles have large gemstones embedded in them, and valuable scoring gems are found in containers resembling fabergé eggs. Coin Magic and Giant Jellies can be used to break the containers, but care needs to be taken to not touch the many red buttons in the stage, as they will cause the floor to shake and the gems to fall before the Cookie can reach them. Dodging the buttons and landing on small platforms requires some precise double jumps. The back of the Hallway, like the Overgrown Garden, leads out into the Snowy Yogurt Dunes.
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6. Snowy Yogurt Dunes
Light Spheres: 65 The first signs of the blizzard are seen in the Snowy Yogurt Dunes. Large piles of snow resembling yogurt or ice cream are in the way, and the cold environment means there are plenty Frozen Bear Jellies to collect. The floor for much of the stage is small moving platforms which are replaced with flat ground later on, with the Cookie running on a level slightly above the ground. This section features a Yogurcan that runs along the ground and throws swords at the Cookie, which boomerang back at them. The stage ends with the Cookie breaking through a number of walls and grabbing a large Potion before the final crossroads. There is the choice of a tunnel leading to the Cold Desert Winds on the lower path, or an uphill path leading to the Frozen Oasis.
 * style="text-align: center;"|Cold_Desert_Winds.jpg
 * style="text-align: center;"|Cold_Desert_Winds.jpg

7-1. Cold Desert Winds
Light Spheres: 70

The blizzard picks up in the Cold Desert Winds. Many huge icicles have formed in the desert, both stalagmites and stalactites, with more forming right as the Cookie runs by. The few Yogurcans seen hanging on ropes have runny noses, and look tired from the cold. Many knives fly through the air, directed at the runner. Four small potions and one large one help keep Energy reserves up. Past the large potion after the halfway point, the floor and ceiling close in slightly giving less room to dodge the last group of Yogurcans and the biggest torrent of knives. After the enclosed corridor ends, small platforms on top of more icicles lead to the final small potion and the Yeti's Frozen Burrow.
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7-2. Frozen Oasis
Light Spheres: 70

Heavy snow falls in the background, and cacti and palm trees encased in ice are found throughout, even from the top of the screen. Frozen coconuts fall down from the trees. The Frozen Oasis is a more vertically oriented stage where the camera is zoomed out for the entire time. This stage has ice floors which speed the Cookie up noticeably, and long or high double jumps from the ice are required in many spots to cross gaps. More Ice Bear Jellies are found here as well as plenty of Rainbow Bear Jellies placed along the arcs of jumps. Near the end of the level a small Potion is hidden behind some obstacles under a higher ice platform before a series of long jumps between very small icy platforms. This is folowed by a few more easier jumps and another small potion before the final stage.
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8. Fierce Yeti's Burrow
Light Spheres: 80

As the end of the Breakout, Fierce Yeti's Burrow is a difficult stage with plenty of obstacles and tight jumps. The giant Yeti appears throughout the stage to attack the Cookies, shooting an ice beam from its mouth and pounding the ground, creating holes and knocking down icicles. Some of the icicles need to be destroyed with Coin Magic powers that are difficult to grab. The Yeti is accompanied by snow monsters it has created, who block the path or hold platforms and throw them upwards when Cookies run across them. Flying yeti enemies also aim at the runners, with crosshairs showing where they aim and when they're about to charge. If the Cookie survives to the end of the stage, Bear Jellies spelling out "The End?" mark the point where Light Spheres no longer appear about halfway through the stage, and after the second time "The End?" appears the stage will loop.
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