Rival Match

Rival Matches are a mechanic added to Guild Run alongside the Yakgwa Village: Haunting Tales update. It functions similarly to the 1vs1 Races, but instead of competing with friends, this event involves competing with players from other guilds.

When a Guild Run begins, one of the chosen arenas is randomly selected for a Rival Match between the player and a random opponent of one of the competing teams; the chosen arena's icon on the Guild Run's map turns brown with stalagmites surrounding it to signify this. The goal of the Rival Matches is to run in the selected arena, and earn a higher score than your opponent. At the end of a Guild Run, the person that earns a higher score will be declared a winner and earn a Victory Chest that can give "various random rewards", such as Rainbow Cubes, Crystals, and Cookie/Pet Potions; the loser instead earns a Loss Chest, which gives less rewards. The number of Victory Chests earned can stack up to 7, depending on the player's winning streak, and each player can earn a total of 30 Victory Chests in each Guild Run season.

Additionally, the quotes of any Max-level Cookies owned can be used on the Rival Match menu as a fighting message, though this can only be seen on the player's end; on the rival's end, the default quotes of the Cookie in the player's lobby are randomly cycled through as a message.

Trivia

 * White Icon.jpg of the rule slides for Rival Match shows what appears to be a unique Arena icon used as a placeholder, featuring the Yellow Bear Jelly Icon on a white background and covered in colorful tape. This is not the icon used for maintenance, which has a light green background with a construction icon.
 * An Epic title can be earned from this event, known as "Pardon Me", which is obtained by beating someone with a win streak of at least 4.