Banana Cookie/LINE

Banana Cookie is an upcoming cookie that was released in the end of June in Kakao Cookie Run.

Skill
''Warning: The following skill description is taken from several videos of Banana Cookie on the Kakao version from observation. Take it as you will.''

The cookie will throw a set of hoops at given intervals and will leave the stage. The monkey will need to go pass hoops. After the effect, coins will pour from the sky. The amount is correlated to the number of hoops the monkey has passed.

Also, for every obstacle destroyed, you gain 10 coins, regardless during Banana Cookie's running time or the monkey's performance time.

Description
''Warning: The following description is taken from a translation attempt of Banana Cookie's profile in KCR. Take it as you will.''

''Banana Cookie’s Hula Hoop Show unfolds at the sweet circus! They’re someone who was a former adventurer cookie, now wildlife friends gather at Banana Cookie’s show. It’s reported that they open with bright performances that were charged with 100% energy! After the finale of a show, there’s a flood of coins as thanks and encouragement for Banana Cookie. With so many coins shown, it might be said it’s like the old proverb, "Choco Monkey sows while Banana Cookie reaps the coins", but actually, most of the circus’ income goes to animal rights organizations.''

Trivia

 * Banana Cookie is the 3rd Cookie in a row that requires you to spend either Crystals or own a specific Pet. The first to start this chain was Cotton Candy Cookie. It is the 5th Cookie with such requirement if Macaron Cookie and Red Bean Cookie are counted.
 * It is the 3rd Cookie in the game that has an animal or pet accompanying it. The first was Tiger Lily Cookie.
 * Banana Cookie is one of the few Cookies in the game that can reliably generate coins. The others are Adventurer Cookie, Cheesecake Cookie and Mint Choco Cookie. Alchemist Cookie and Carol Cookie can also generate coins, but to a lesser degree.
 * Unlike all Cookies mentioned above, her coins are actually affected by gravity. This can make collecting coins much easier or most of them will just fall into pits when the performance ends making that performance a waste.
 * Banana Cookie was leaked several months earlier along with Cotton Candy Cookie, however it has been changed from being a zookeeper to a circus performer. Reasons for this is unknown, but DevSisters probably wanted it to be unique and stand out more or a hint that Banana Cookie used to be an adventurer before becoming a circus performer.
 * As seen from the official Cookie Run Twitter account, as seen from this post, Banana Cookie had a different outfit, this design could be probably added in the game files solely for the purpose to make a connection to the Cookie description, for joking purposes on whoever find the file/s, or to avoid making similarities to Adventurer Cookie.
 * One could say that the monkey is the "star" of the show, since you're going to be running the majority of the run as him and Banana Cookie sets up the hoops for him to jump through.
 * At the best, you can jump through 13-15 hoops before the performance ends.
 * The monkey can jump multiple times before needing to land.
 * Throughout the performance, all obstacles are destroyed and all holes are covered.
 * The monkey is probably the most invincible "Cookie" you can play as without any additional preparations needed as all holes are covered, all obstacles are destroyed and the monkey will continue to run even if its energy is zero during the performance. Also, the cool down time is pretty short and the monkey's performance (ability) is pretty long when compared with other cookies.
 * The coins that pour from the sky will be affected by gravity and may fall into holes, just like Cinnamon Cookie's cards, Dino-Sour Cookie's Dino-Foot Jellies, Cherry Blossom Cookie's flower petals, and any treasures that produce jellies with Giant landing.
 * You will still lose energy during the performance. Thankfully, after the performance you will have a second or two to collect coins before fainting if you run out of energy during the performance.
 * Also, since the performance lasts for quite a while, it may just be enough to allow you to grab a Giant Potion or enter Rainbow Rush Bonus Time while low or out of energy.
 * The monkey will actually be/turn Giant if you collect a Giant jelly before/during the performance.
 * Even when you're knocking hoops away while Giant (the monkey is too large to fit through) it will still count.
 * When it goes to Bonus Time, it doesn't hold the Pet with its hands. Instead, the Pet holds its hair. Other Cookies that don't hold the pet in Bonus Time are Hero Cookie, Angel Cookie, Devil Cookie, Fairy Cookie, Cream Puff Cookie, Gumball Cookie, Moonlight Cookie and Sea Fairy Cookie.
 * When jumping, Banana Cookie will make the sound "Ba" and while sliding Banana Cookie will say "Na". This means that if you jump once and then slide twice, Banana Cookie will say "Banana".