User blog comment:Pgrobban/The rise and fall of Cookie Run/@comment-25889587-20151002034059

Hm, I agree with you, that CR somehow has pivoted from being a competitive game to a collective game. Standards always change during the season and it has already increased from 15 million as the baseline for overachieving to 500 million. And every time a new cookie is released, it somehow outweigh the other (although, if you use the correct combo).

I think the amount of S-grade cookies/pets/treasures are too high now. With RNG as its basis for pets and especially treasures, gaining high scores are close to impossible if you're just starting the game... Unless you pay for real money.

In my standpoint, once I reach the top ranking in the leaderboard, I lost interest in playing the game until someone else beats my score for me to keep going or new events coming up, which is why sometimes I didn't even touch the game or just logging in to get the daily bonus.

On the business side, dev wanted to keep their retention rate, which is currently bleeding right now. Sure they may have 50 million players, but word is there are probably less than 5 million that are playing. 10% retention rate is pretty bad, and I know exactly why, like I explained eariler in the previous paragraph. They tried to add new events and new cookies pets treasures to collect, but soon it's just a repetitive thing, having done over 2 years doing the same thing over and over again.

But all in all, I'm still playing the game, and I'm still aiming to get the highest score among all my added friend in LINE :P