Talk:CookieWars/@comment-172.9.53.4-20200617035734/@comment-32094364-20200812002459

The game wasn't making enough money to justify continuing to make it as the animation was costly for each individual unit and they couldn't seem to balance their game at all. They kept making premium currency harder and harder for F2P to get which deterred more and more players. The subsidiary development team they made for the game went bankrupt. And that was it. Couldn't make any more content, just kept the game on life support for as long as they could.