User blog:The CookieRunner/October 2016 - 6th Issue

Issue #6 - The Internet Special

Published -- October 2016

Welcome to Cookie Run Wiki's monthly newsletter, The CookieRunner! The CookieRunner is dedicated to giving out important updates on the game, as well as tips for the game, both in LINE and in Kakao. Yes, this newsletter will talk about Kakao stuff as well. But Kakao stuff will be limited to this newsletter, and nothing will be spread to the articles unless it's very important.

This newsletter will also be selecting fan art that we think is amazing and worthy enough to be featured here. Do you have any amazing fan art that we would like to see? Please comment down below! We would love to hear your suggestions.

''Some bits of text will be exclusive in the PDF version. Be on the lookout for such pieces of text!''

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{| style="padding:12px; margin:auto; border:2px solid #723FAD; background-color:#D5CEFB; " cellspacing="0" cellpadding="3";"valign="middle"; width="100%"} == The Benefits of Sprite Sheets (and in HD!) ==
 * By T And J Kids.

You may notice that, here in the Cookie Run Wiki, we upload the sprite sheets of every single Cookie and Pet. Before September 2015, I did not understand what were the sprite sheets for and how they can be used. After that month, I finally understood some various purposes of sprite sheets, besides just laying down every single motion of the Cookie on a .png file.

What Are Sprite Sheets?
The sprite sheets are .png files of every single movement the Cookie or Pet makes in the game. Using that file as well as a .plist code file, the Cookie or Pet can then come to life.

Sprite sheets are very important to the game. If there is a bug regarding the visual game play, the misalignment of sprite sheets and/or miscoding of the code files are to blame. If a sprite sheet is missing, it may not appear in-game. Therefore, any of these bugs will end up with the game not working properly.

What Are the Benefits of It?
Aside from setting the structure of the game, there are other benefits of having them outside of the game. These include sprite edits, photo edits, reference guides, and, to a lesser extent, sprite sheet animations.

Make Sprite Edits Out of Them

This the most popular way of using sprite sheets at the moment. People gather some Cookie sprite sheets to create edits that mostly symbolize their relationship towards each other. In other words, sprite edits are used to emphasize certain "ships." The cover photo of this issue is an example of a sprite edit.

Some complex sprite edits also include the background taken from the episode articles here in the wiki. Other issues include these kinds of sprite edits. The sprite edit can also further be more complex using effects from Photoshop.

I have created some of these, but I am not sure whether I still have them or not. Maybe I should check afterwards...

If you are interested in making a sprite edit, Tumblr user nyasshole has created a very informal tutorial on sprite edits here.

Make Photo Edits Out of Them

This one of the most common ways I use sprite sheets. Most people would A more complex version is using the Cookie's sprite sheet and placing that on top of someone else's face, which I normally refer to as "face edits."

My photo edits are not that popular, but they will also not mean a thing if you have not/are not a fan of the original source of the screencap. Some of the photo edits that I am most proud of are one of the most complicated to execute include the following:


 * }