Yakgwa Village Harvest Run

Yakgwa Village Harvest Run is an event in Cookie Run: OvenBreak. It began the 29th of August, 2022, to align with the release of Vagabond Cookie.

Gameplay Celebrate Chuseok in the Yakgwa Village! Harvest crops and earn a beautiful Lobby Design and other rewards! Players must work together to harvest crops for their collection. Upon entering for the first time, each player is assigned a crop. They must grow a field of crops and harvest it with three other players. While the crops are growing, they can run in other players' fields to collect their type of crop and acquire Fertilizer to improve their own field.

Matchmaking places players into groups of four to harvest one player's field. Collecting Crop Jellies, which appear throughout the map, will add them to the player's collection. The owner of the field gains 10% of each other player's crops (as a bonus, not taken) resulting in approximately a 30% bonus to yield. Players may choose any Cookie, Pet, and three Treasures for their combi, though Invocation Cards and Relay Cookies are not available. In-map, players have a "Team Mission" wherein amassing 200,000,000 points total will grant a 10-crop bonus to all players.

Growing Crops Players are assigned to one of four crops: Rice, Apples, Corn, or Persimmons. Each crop has three different types of seeds that can be grown, with different special effects. Crops take 12 hours to grow, but the waiting period can be skipped at a cost of 1 crystal for every two minutes.

Crop fields, once planted, must be levelled up with Fertilizer acquired from running in fields. Higher scores will get the player more and stronger fertilizers.

Seed Types ''Please note that, due to a large number of issues with the translation of the effects in-game, this list paraphrases the descriptions instead. Some values may be wrong due to being presented wrong in-game.'' Rice ''In general, Raw Rice Jellies spawn, and touching them creates some number of Rice Grain Jellies, each granting one Rice crop. The Raw Rice Jellies are not magnetic and the Rice Grain Jellies have only a small magnetic effect.''  Thick Rice Seeds  5% chance for Raw Rice Jellies, which make 4 Rice Grain Jellies; 100 extra starting Energy +50,000 points for Rice Grain Jellies Raw Rice Jellies now make 6 Rice Grain Jellies +100,000 points for Rice Grain Jellies Raw Rice Jellies now make 10 Rice Grain Jellies  Total effect: 5% chance for Raw Rice Jellies, which make 10 Rice Grain Jellies; +150,000 points for Rice Grain Jellies Strong Rice Seeds</li>  7% chance for Raw Rice Jellies, which make 5 Rice Grain Jellies; 10% chance for a Rice Grain Jelly when destroying an obstacle</li> Blast Mode every 16s</li> Blast Mode and Giant Mode also cause each other</li> +180,000 destruction points</li> Chance for Rice Grain Jellies when destroying obstacles is now 60%</li> </ol> Total effect: 7% chance for Raw Rice Jellies, which make 5 Rice Grain Jellies; 60% chance to get a Rice Grain Jelly from destroyed obstacles; Blast and Giant given every 16s and activate each other Dense Rice Seeds</li>  7% chance for Raw Rice Jellies, which make 5 Rice Grain Jellies; 7% chance to get double the yield</li> Chance for double is now 20%</li> Now makes 6 Rice Grain Jellies by default</li> Chance for double is now 25%</li> Crops are now tripled instead of doubled</li> </ol> Total effect: 7% chance for Raw Rice Jellies, which make 6 Rice Grain Jellies with a 25% chance of making 18 instead. </ul> Apples In general, Apple Jellies appear on top of existing jellies, and are considered as Winged Jellies (thus ignoring most Magnets) <ul> Carefully Selected Apple Seeds</li>  7% chance for Apple Jellies, worth 3 Apples; Energy increased by 100</li> <li>5% of Apple Jellies are Golden Apple Jellies, worth 5 Apples</li> <li>+300,000 points for Apple Jellies</li> <li>Chance for Apple Jellies is now 10%</li> <li>Golden Apple Jellies are now worth 10 Apples</li> </ol> Total effect: 10% chance for Apple Jellies, worth 3 Apples; 5% of Apple Jellies are Golden Apple Jellies, worth 10 Apples; +100 Energy; +300,000 points for Apple Jellies <li>Charming Apple Seeds</li> <ol> <li>5% chance for Apple Jellies, worth 3 apples; 5% of Pink Bear Jellies become Apple Jellies</li> <li>+6,000 points for Bear Jellies</li> <li>Chance for Apple Jellies from Pink Bear Jellies is now 15%</li> <li>+6,000 points for Bear Jellies</li> <li>25% chance for Pink Bear Jellies to transform into Apple Jellies when other nearby Pink Bear Jellies transform</li> </ol> Total effect: 5% chance for Apple Jellies, worth 3 apples; Pink Bear Jellies have a 15% chance to become Apple Jellies, and when this occurs, nearby Pink Bear Jellies have a 25% chance of doing the same; +12,000 points for Bear Jellies <li>Super Nutritious Apple Seeds</li> <ol> <li>5% chance for Apple Jellies, which restore energy by 3 and give 3 Apples</li> <li>Energy restored is now 8</li> <li>Now gives 5 Apples</li> <li>Increases points based on energy (full energy = 40% boost)</li> <li>Blast for 0.5s when collecting a potion</li> </ol> ''Total effect: 5% chance for apples, granting 5 Apples and 8 Energy. Points are increased based on energy. All potions (including apples) grant 0.5s of Blast Mode.'' </ul> Corn ''In general, Corn Ear Jellies appear, which destroy all nearby obstacles and create several Corn Jellies. Corn Ear Jellies are considered Winged Jellies while Corn Jellies have a strong magnetic effect.'' <ul> <li>Corny Corn Seeds</li> <ol> <li>3% chance for Corn Ear Jellies, which create 10 Corn Jellies</li> <li>Create a Corn Ear Jelly every 1,200 Jellies collected</li> <li>Corn Ear Jellies now create 15 Corn Jellies</li> <li>Jellies to create a Corn Ear Jelly reduced to 1,000</li> <li>Corn Ear Jellies now create 21 Corn Jellies</li> </ol> Total effect: 3% chance or 1,000 jellies for Corn Ear Jellies, which make 21 Corn Jellies <li>Stone Corn Seeds</li> <ol> <li>3% chance for Corn Ear Jellies, which make 10 Corn Jellies</li> <li>20% chance for Corn Jellies when destroying an obstacle</li> <li>Giant Jellies appear every 16s</li> <li>Chance for Corn Ear Jellies is now 4%</li> <li>Chance for Corn Jellies from obstacles is now 80%</li> </ol> Total effect: 4% chance for Corn Ear Jellies, which create 10 Corn Jellies; 80% chance for Corn Jellies from destroyed obstacles; Giant Jellies every 16s <li>Explosive Corn Seeds</li> <ol> <li>1.5% chance for Corn Ear Jellies, which create 10 Corn Jellies; 4% chance for each obstacle to be turned into corn, creating 8 Corn Jellies when destroyed</li> <li>Corn obstacles are destroyed automatically</li> <li>Corn obstacles now give 10 Corn Jellies</li> <li>Chance for Corn obstacles is now 5%</li> <li>Corn obstacles now give 14 Corn Jellies</li> </ol> Total effect: 1.5% chance for Corn Ear Jellies, which make 10 Corn Jellies; 5% chance for each obstacle to explode into 14 Corn Jellies </ul> Persimmons <ul> <li>Soft Persimmon Seeds</li> <ol> <li>8% chance for Persimmon Fruit Jellies, worth 3 Persimmons; 2 Shields; 80 extra starting Energy</li> <li>Moderate magnetic effect for Persimmon Fruit Jellies</li> <li>+120,000 points for Persimmon Fruit Jellies</li> <li>Chance for Persimmon Fruit Jellies is now 18%</li> <li>Persimmon Fruit Jellies are now worth 4 Persimmons</li> </ol> Total effect: 18% chance for Persimmon Fruit Jellies, which are worth 3 Persimmons, have a magnetic effect, and are worth 120,000 points more than usual; 2 Shields; +80 Energy <li>Solid Persimmon Seeds</li> <ol> <li>3% chance for Persimmon Fruit Jellies, worth 4 Persimmons; 2% chance for Persimmon Trees, which creates 3 Persimmon Fruit Jellies</li> <li>Persimmon Trees destroy nearby obstacles</li> <li>+110,000 destruction points</li> <li>Persimmon Trees destroy all obstacles on-screen</li> <li>Chance for Persimmon Trees is now 5%; Persimmon Trees now create 5 Persimmon Fruit Jellies</li> </ol> Total effect: 3% chance for Persimmon Fruit Jellies, worth 4 Persimmons; 5% chance for Persimmon Trees, which create 5 Persimmon Fruit Jellies, and destroy all obstacles on-screen; +110,000 destruction points <li>Firm Persimmon Seeds</li> <ol> <li>6% chance for Persimmon Fruit Jellies, worth 3 Persimmons; Create a Persimmon Fruit Jelly every 150 Jellies collected</li> <li>+12,000 points for all Jellies</li> <li>Small magnetic effect</li> <li>Persimmon Fruit Jellies are now worth 4 Persimmons</li> <li>Jellies required to create a Persimmon Fruit Jelly reduced to 90</li> </ol> Total effect: 6% chance or 90 Jellies for Persimmon Fruit Jellies, worth 4 Persimmons; 12,000 extra points for all Jellies; Small magnetic effect </ul>

Map Events Each field has a chance of having a Map Event, which slightly affects how it is played. The available effects are: <ul> <li>Bountiful Year: Double points for all crops</li> <li>Bitter Bear Plague: Jellies have a 1.5% chance of becoming Bitter Bear Jellies</li> <li>Spring Rain: Energy drains 10% slower</li> <li>Drought: 0.1% chance of creating a hole</li> <li>Mutation: Crops size changes randomly from 0,5x to 3x. Score is changed according to the size of the crop</li> <li>Bad Year: Points for crops reduced by 10%</li> <li>Jelly Bug Outbreak: 0.1% chance for each Jelly to disappear</li> </ul> Missions Players can complete various Missions to earn small rewards. They are split into two sections. Basic Missions consist of things players will likely be doing anyway, while Challenge Missions are more specific in their requirements.

This section still under construction