“ Avoid Purple Yam Cookie's mace, reach for a high score, and collect Trophies to advance! „
Trophy Survival is a special Event game mode released during the Together at Wish Camp! update. It pairs the player up with five other players, to run in a select set of stages for a minute and earn Purple Trophies; but if the player places too low in rank, Purple Yam Cookie will attack with his mace and make the player lose all their trophies up until their last rank increase.
It would run again during the first half of the Simmering Syrup Sauna update, with a significant revamp done to the gameplay and scoring system; instead of rising up Trophy Race-like ranks with multiple possible minigames, all maps now have the "get points" objective, and Gold Gems are accumulated in a specific Trophy that are rewarded upon failing 3 times.
Introduction[]
First Run[]
Second Run[]
Gameplay[]

Fairy Cookie gliding near a sprinkle of Giant Rainbow Star Jellies.
This event functions similarly to the Live Challenge and Trophy Race game modes; in this event, you are matched with five other players in-game, to compete in minute-long matches with specific rules. All six players are ranked in each match according to how well they accomplished each round's goal, updated in real time. At the end of each round, a reward is given depending on the player's rank, consisting of Purple Trophies and Gold Gems.
The main gimmick of this game mode is based on the rank obtained while running. If you finish a round in a low placement, Purple Yam Cookie will whack you with his mace, and make you lose all your currently-obtained Purple Trophies. If you are in a Promotion Mission and this happens, the promotion mission will instantly terminate. He will not make you go down in rank, however, and if you lose 50 Purple Trophies a shield activates. This shield protects both from the loss of Purple Trophies, and the termination of the Promotion Mission.
During the Revamp in the Simmering Syrup Sauna update, the gameplay was noticeably adjusted. Instead of collecting Purple Trophies, the player now has to collect Gold Gems directly, which get stored in a Trophy instead of being obtained immediately. The trophy types have also been adjusted, from being a copy of the ones in Trophy Race, to being five different tiers differentiated by the quantity of Gold Gems they can hold; filling up one to the brim results in the Trophy going up a size, and all collected Gold Gems being transferred. The Gold Gems are only collected upon being hit by Purple Yam Cookie's mace three times, which after doing so, breaks open the Trophy and gives all collected Gold Gems to the player.
Placement Rewards[]
First Run[]
Placement | Purple Trophies | Gold Gems |
---|---|---|
1st | 50 | |
2nd | 35 | |
3rd | 30 | |
4th | 25 | |
5th | 10 | |
"Time to get a taste of my mace from here!" | ||
6th | Get hit by a mace. |
Please note that the above list may not apply to everyone, as the in-game rewards are tiered according to rank.
Second Run[]
In the Simmering Syrup Sauna update, the way Gold Gems can be earned was changed; instead of receiving rewards immediately, Gold Gems are filled into a cup, which breaks once Purple Yam Cookie's mace destroys it to give all collected Gold Gems. To avoid excessive accumulation of Gold Gems, once a Trophy is broken, the gamemode cannot be played for another 23 hours. Additionally, a maximum of 7,000 Gold Gems can be obtained every week.
Placement | Gold Gems | |
---|---|---|
1st | ||
2nd | ||
3rd | ||
4th | ||
5th | ||
"Time to get a taste of my mace from here!" | ||
6th | Get hit by a mace. |
Placement | Gold Gems | |
---|---|---|
1st | ||
2nd | ||
3rd | ||
4th | ||
"Time to get a taste of my mace from here!" | ||
5th | Get hit by a mace. | |
6th | Get hit by a mace. |
Packages[]

An image of the Cookie Booster Event.
Similarly to Team Fight: Boost!, a Cookie Booster Event exists for this game-mode, where leveling up certain cookies grants the player rewards. Unlike Team Fight: Boost!, however, the first Cookie Booster pass does not need to be completed in order for the others to become available; all four are accessible from the start. Four Cookies can be leveled up to Level 8 for rewards; the ones in this event are Starfruit Cookie,
Cream Puff Cookie,
Macaron Cookie, and
Fairy Cookie.
Cookie Booster Event | ||
---|---|---|
Level | Free Reward | Purchase Bonus |
1 | ||
3 | Infinite MAX Boost Ticket x2 | |
5 | ||
8 | Infinite MAX Boost Ticket | Infinite MAX Boost Ticket x2 |
As of the Simmering Syrup Sauna update, this format has been discontinued, in favor of a more direct MAX Up purchasing method. The quantity of Infinite Max Tickets that can be obtained at once has increased from 1 to 5; however, the price and quantity needed to initiate MAX Boost mode has also increased by 5 times. There are also Special Cookie Pet Chests in two of the three available bundles, which give 120 copies of a random Cookie or Pet from the Trophy Survival pool.
The available options to buy are as follows:
- 5 Infinite MAX Boost Tickets cost
2,500 Crystals.
- 5 Infinite MAX Boost Tickets + a Special Cookie Pet Chest cost
5,000 Crystals.
- 15 Infinite MAX Boost Tickets + 3 Special Cookie Pet Chests cost $9.99 (worth
15,000.
Map Combis[]
First Run[]
When you first enter this game mode at Bronze 3, the following Map Combis are available:
However, for unknown reasons the above list changes slightly as you move up in rank; new map combis get added as you do so. Some swap out other maps, while others are simply added alongside the current maps. Some of the added map combis differ only in the mission needed; this kind of deviance is listed above. Additionally, map combis not yet on the in-game list have a chance of appearing regardless. The following is a list of all the significant map combi changes.

Each map has a mace icon in-game, telling the player how many times Purple Yam Cookie hit them with a mace in each map. This counter resets with major map changes.
Second Run[]
The second time this event ran, the listing of Map Combis was changed to be more open about the possible map combis. Instead of changing the given listing at each rank up, the full list of possible map Combis is given from the start, now split based on difficulty instead of by rank. At each of the five Trophy levels, the difficulty with an equal number of stars is unlocked; for instance, reaching the second trophy (Intermediate Trophy) opens up the 2-Star Difficulty maps. Additionally, all the missions have been changed; instead of different missions based on collecting things or destroying obstacles, "get points" is the mission for all of the map combis.

Map | Combi |
---|---|
Untidy Kitchen Shelves | ![]() ![]() ![]() ![]() ![]() |
Buttery Art Studio | ![]() ![]() ![]() ![]() ![]() |
The Witch's Kitchen | ![]() ![]() ![]() ![]() ![]() |
Piles of Books | ![]() ![]() ![]() ![]() ![]() |
Coconut Coast | ![]() ![]() ![]() ![]() ![]() |
Map | Combi |
---|---|
Wish Festival | ![]() ![]() ![]() ![]() ![]() |
A Star's Film Set | ![]() ![]() ![]() ![]() ![]() |
Blizzard Zone | ![]() ![]() ![]() ![]() |
Virtuous Okchun Tales | ![]() ![]() ![]() ![]() ![]() |
Forest Campground | ![]() ![]() ![]() |
Where the Hero Sleeps | ![]() ![]() ![]() ![]() |
Map | Combi |
---|---|
Ancient Treasure Trove | ![]() ![]() ![]() ![]() |
Deserted Village | ![]() ![]() ![]() ![]() ![]() |
Bountiful Autumn Field | ![]() ![]() ![]() ![]() ![]() |
Altar of Starlight | ![]() ![]() ![]() ![]() ![]() |
Secret Winded Grove | ![]() ![]() ![]() ![]() |
Cozy Snow Hamlet | ![]() ![]() ![]() ![]() |
Master Prune's Course | ![]() ![]() ![]() ![]() ![]() |
Rating Rewards[]
First Run[]
Rank | Purple Trophies Needed | Reward (first time) |
---|---|---|
Bronze 3 | 0 | |
Bronze 2 | 50 | |
Bronze 1 | 100 | |
Silver 3 | 150 | |
Silver 2 | 200 | |
Silver 1 | 250 | |
Gold 3 | 330 | |
Gold 2 | 410 | |
Gold 1 | 490 | |
Emerald | 590 | |
Ruby | 670 | |
Diamond | 750 | |
Rainbow | 830 | |
Master | 910 | |
Challenger | 1,010 | |
Legendary 3 | 1,100 | |
Legendary 2 | 1,230 | |
Legendary 3 | 1,380 |
Second Run[]
In the second runthrough, Gold Gems can only be directly earned through collecting them in the trophy, and then losing three times. However, a set of missions, known as Trophy Survival Conquest, serves to reward players for reaching certain milestones within the game mode. Below is a table of each mission.
Level Cap[]
This game mode comes with a level cap, which adjusts depending on the player's rank. The ones listed here are the ones stated on the "Level Cap" screen in-game, starting from each listed rank. However, the exact level cap in each match may vary.
Rank | Cookie Level | Pet Level | Treasure Level | Treasure Enhancement | Invocation Cards | Mace Attack Risk |
---|---|---|---|---|---|---|
Bronze 3 | Lv. 4 | Lv. 4 | Lv. 1 | red | red | Finishing 6th or below |
Gold 3 | Lv. 7 | Lv. 7 | Lv. 5 | red | red | Finishing 6th or below |
Emerald | Lv. 11 | Lv. 11 | Lv. 9 | red | red | Finishing 5th or below |
Challenger (onwards) | Lv. 15 | Lv. 15 | Lv. 12 | green | red | Finishing 4th or below |
Trophy Rank | Cookie Level | Pet Level | Treasure Level | Treasure Enhancement | Invocation Cards | Mace Attack Risk |
---|---|---|---|---|---|---|
Beginner | Lv. 3 | Lv. 3 | Lv. 1 | red | red | Finishing 6th or below |
Intermediate | Lv. 7 | Lv. 7 | Lv. 3 | red | red | Finishing 5th or below |
Expert | Lv. 9 | Lv. 9 | Lv. 7 | red | red | Finishing 5th or below |
Conqueror | Lv. 11 | Lv. 11 | Lv. 9 | red | red | Finishing 4th or below |
Legendary | Lv. 15 | Lv. 15 | Lv. 12 | green | red | Finishing 4th or below |
Along with the level caps, this event features an Infinite MAX Boost! option, which can be used once for
or for free if the player has a ticket. This ticket sets all Cookies, Pets, and Treasures to MAX level until Purple Yam Cookie hits you with his mace, meaning that it will work for multiple runs as long as the player places well.
Final Rewards[]
Trivia[]
- During the game mode's rework, the "Weekly Gold Gem Limit" remained at the bottom of the screen, adjusted to match the new trophy system. Despite all five trophies being listed separately, the weekly limit of Gold Gems does not mean you can accumulate 7,000 total in each respective trophy; it means you can only collect 7,000 Gold Gems in total per week, regardless of what rank your trophy is when it breaks.